Chilla’s Art Night Security

5/5

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Night Security is a first-person game where players take the role of a night guard working in an empty office building. The story begins as the main character, a quiet man with a simple life, starts his night shift. The building is quiet, the lights flicker slightly, and the list of tasks appears harmless. However, with each floor visited, something changes. The feeling of isolation grows stronger, and strange details begin to appear in rooms that once seemed normal.

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Night Security is a first-person game where players take the role of a night guard working in an empty office building. The story begins as the main character, a quiet man with a simple life, starts his night shift. The building is quiet, the lights flicker slightly, and the list of tasks appears harmless. However, with each floor visited, something changes. The feeling of isolation grows stronger, and strange details begin to appear in rooms that once seemed normal.

Routine That Becomes Unstable

At the start, the job includes basic security work. You lock doors, check monitors, respond to alarms, and ride the elevator between floors. Nothing seems out of the ordinary, but subtle signs suggest otherwise. A door closes on its own, a sound echoes with no source, and figures are glimpsed at the edge of the screen. This gradual buildup of tension forces the player to stay alert, as the building slowly begins to feel like a trap rather than a workplace.

Main gameplay features include:

·         Checking cameras and monitoring suspicious activity

·         Securing floors by locking rooms and turning off alarms

·         Exploring each floor with increasing caution

·         Using keypads and remembering codes to proceed

·         Avoiding dangers that are not always visible at first

Each task becomes more difficult as the atmosphere continues to shift.

Two Endings Based on Player Actions

The game allows for two different endings depending on the choices you make and how carefully you explore the building. In one ending, the cycle repeats and the night restarts with no escape. In the other, the main character appears to survive and wakes up surrounded by family. Both conclusions suggest deeper meanings behind what happened, leaving the player to question what was real and what was imagined. This choice-based structure adds depth to the short experience.

A Small Game With Focused Design

Night Security does not offer fast action or complex puzzles. Instead, it relies on quiet tension and a steady pace. The focus is on observation, timing, and patience. There are no weapons to use and no way to fight back. Your goal is simple: survive the night and find a way out. This limited scope makes every moment more important and adds weight to each decision. With its slow build and sharp shifts in tone, the game becomes a study in quiet horror.